

"Extending Metadata of Interactive Media for Better Precision and Accessibility." ACH 2021."On the Effect(s) of Living Backwards: A Platform-Critical, Collaborative Analysis of Kathryn Cramer’s In Small and Large Pieces." With Astrid Ensslin, Kathryn Cramer, and Mariusz Pisarski."Metadata as Storyteller: The Narrative Systems and Interactive Digital Narrative Research Community." ACM Hypertext ’21."Born-Digital Literature." National Libraries Now 2021 Conference."The NEXT: Rethinking the Way Interactive Media Is Presented and Documented." La littérature numérique hier et aujourd’hui: préserver ? Bibliothéque Nationale de France. "Saving Flash Art: Interventions & Mediations." Play It Again 2: Born Digital Cultural Heritage 2022 Conference. "2022 Undergraduate Literature Conference (data&) Society." University of Pittsburgh Johnstown, March 2022. "Legends, Myths and Magic of Electronic Literature." The 2022 Electronic Literature Conference.ACM Hypertext 2022, ACM WebSci 2022, and ACM UMAP 2022." Barcelona, Spain, July 2022.
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"From the Net to the Web: Genres of Born-Digital Fiction." Forthcoming at the 2022-2023 Digital Storytelling Colloquium Series at the Institute for Digital Research in the Humanities. "Visualizing Physical Archives in Virtual Spaces / Describing Archives beyond MODS." Forthcoming at the International Council on Archives Section for Archives of Literature and Art (SLA).

Thus, our book centers on three key challenges facing such efforts: 1) precision of references: identifying correct editions and versions of migrated works in scholarship 2) enhanced media translation: approaching translation informed by the changing media context in a collaborative environment 3) media integrity: relying on emulation as the prime mode for long-term preservation of born-digital novels. Preserving and extending them for a broad study by scholars of book culture, literary studies, and digital culture necessitate they are migrated, translated, and emulated-yet these activities can impact the integrity of the reader experience.
#SPACENET INC. WV INTERNET SOFTWARE#
These forms of born-digital literature were produced before or shortly after the mainstreaming of the World Wide Web with proprietary software and on formats now obsolete. The Challenges of Born-Digital Fiction: Editions, Translations, and Emulation addresses the growing concern about how best to maintain and extend the accessibility of early interactive novels and hypertext fiction or narratives. The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations Buchanan Distinguished Professorship by her university, where she also directs the Electronic Literature Lab. Since 2003 she has been Associate Editor of Leonardo Reviews. Grigar served as President of the Electronic Literature Organization from 2013-2019 and is now the Managing Director & Curator of organization's The NEXT. Her recent book, co-edited with James O'Sullivan (University College Cork) and published by Bloomsbury Press in 2021, is entitled Electronic Literature as Digital Humanities. With Stuart Moulthrop (U of Wisconsin Milwaukee) she developed the methodology for documenting born-digital media, a project that culminated in an open-source, multimedia book, entitled Pathfinders (2015), and book of media art criticism, entitled Traversals (2017), for The MIT Press. She has curated exhibits at the British Computer Society and the Library of Congress and for the Symposium on Electronic Art (ISEA) and the Modern Language Association (MLA), among other venues. She has authored 16 media works such as “Curlew” (2014) and “A Villager’s Tale” (2011), as well as 71 scholarly articles and six books. Dene Grigar is Professor and Director of The Creative Media & Digital Culture Program at Washington State University Vancouver whose research focuses on the creation, curation, preservation, and criticism of born-digital literature and net art.
